
Sketch Forty-Four - Worley Noise II
This is Worley Noise in WebAssembly, written with AssemblyScript. I was hoping for a huge performance boost using WebAssembly, but didn't get as much as I dreamed It was still notable. Rendering a pixel-level worley noise with straight javascript was only possible on a 100x100 sketch. Using WebAssembly, I could stretch that to 300x300 and perhaps a bit further with roughly the same algorithm.
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